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EXPLORING THE MOBILE ALPHABET, DIFFERENT TYPES OF ACTIVITIES WITH MOBILE ALPHABET TO PRINT.
Goals:
MOTIVATING ACTIVITIES:
CHILDREN'S BOOK
To work with the mobile alphabet, students must know the letters of the alphabet. In this sense, we suggest some books and activities that can highlight the letters of the alphabet.
Title: Alphabet Author: José de Nicola
Publisher: Modern
Synopsis: The work Alfabetário brings beautiful poems, each one with one of the letters of the alphabet, from A to Z. In the last poem, entitled “Joy of Carlos' wheel”, all the letters, including the K, W and Y were recently included, and a humorous parody of the poem “Quadrilha”, by Carlos Drummond de Andrade. Learning the alphabet with poetry is a fun and efficient way to learn!
Title: Your Alphabet's Birthday
Synopsis: It's Seu Alfabeto's birthday but the kids are the ones who get the gift. In this book by Amir Piedade, full of colorful and amusing illustrations by Luiz Gesini, the letters of the alphabet are presented one by one through an extremely interesting text. Each guest takes to Seu Alfabeto a gift that represents their letter. During the party, there is a lot of confusion and, in a playful way, we learn about grammar and coexistence rules. Indicated for children undergoing literacy, the work encourages reflection and creativity.
Note: I have already worked with this book in a 1st year class. It was an extremely valid experience and we enjoyed moments of playful and concrete learning. The story of the book was presented in Power Point (available on internet search engines), after we performed activities with mobile alphabet, written activities resuming the history, textual production by the students (each one randomly selected a letter of the alphabet and, using cutouts and collages, he assembled the gift that he would take to the “alphabet” on an A4 sheet, this should start with the drawn letter), to finish we held a Party to celebrate the Anniversary of the Alphabet, which would be completing 26 years (students' suggestion = 26 letters).
1st Year of E.E.F. Cândido Genro – Prof. Daniela Oliveira – 2011/ Santiago-RS
KNOWN COBRINHA GAMEThe purpose of this game is to have students explore the alphabet and memorize the sequence. alphabetic, essential prerequisite for easy searching in dictionaries, lists, encyclopedias, among others.
a) Form a group of five players.
b) Provide a drawing of a snake along with all the letters of the alphabet for each group and place it in a bag. As there are 5 groups, there will be 5 snakes and 5 complete alphabets.
c) Without looking, each player takes a piece from the bag. Then it starts all over again. Each one takes another piece, until everyone has five pieces in hand.
d) The letter A won't belong to anyone. If someone takes it off, they should put it on the snake's head and get another piece.
e) With a parlenda or a dynamic or a draw, decide who will start the game. Also establish the order of the moves, that is, whether they will be clockwise or counterclockwise.
f) The player who starts the game must place a letter in the snake, respecting the alphabetical order, from beginning to end, or end to beginning. Therefore, he must put either the letter B or the letter Z in the snake.
g) It is not allowed to place a piece out of sequence. When the player does not have the piece, he must pass the turn to another.
h) Wins the game, whoever fits all the letters first.
Source: Teacher's Portal – MEC
ACTIVITIES TO WORK WITH THE MOBILE ALPHABET:
*Exploitation of the name:
*Assemble with mobile alphabet,;
*Count how many letters, highlight the initial letter, illustrate
* Cut out letters from newspapers and magazines and assemble the name;
* Assemble word searches and crosswords with the name;
* Assemble a thematic list with the letter of the name;
* Compare the writing of two names checking: How many letters, which name is longer, which letters are repeated, how many vowels are in each name, how many syllables.
* Assemble other names with the letters of your name;
* Through collage, assemble the names of classmates;
*Word exploration:
* Assemble the keywords;
* Assemble and disassemble new words and illustrate them;
* Listen to a story and assemble the characters' names;
* Word dictation: Whoever assembles the word first wins;
* In pairs, whoever manages to assemble more words with the mobile alphabet wins;
* The teacher chooses a topic and indicates the lyrics. The group that assembles the most words wins;
* Stop! Students shuffle the mobile alphabet and when the teacher says, they put it in alphabetical order. Whoever finishes first wins;
* Memory game. The teacher presents the drawing and turns the engraving, the students have to assemble the name of the drawing with the movable alphabet;
* Assemble the name and find new words inside it;
* Different memory game. The teacher presents the drawing and the student the letter that starts or ends the word;
* Present a text and ask students to assemble the words they can already read on their own;
* The teacher performs a math operation and asks the students to assemble the answer;
* Build a sentence that you can read by yourself;
* In a circle, the teacher speaks the name of a letter and the students present it;
* The teacher writes several words on a cardboard cut out and puts in a box the students will take, read and assemble the chosen word;
ALPHABET GAMES:
1. STOP NOW!!!
* For this game you need: Mobile Alphabet Tokens,
* Meet with three or four colleagues, forming your group.
* The teacher chooses a topic and indicates a letter. Thus: "animals with M", "fruits with P", "food with S"
* With the tokens you and your group try to form the greatest number of words starting with the chosen letter.
* When the teacher says “STOP NOW”!!!, the group that has assembled the most words wins.
ATTENTION!!! See game variations:
* The teacher tells a story and you and your classmates make up the characters' names with the tokens.
* One or more students take the place of the teacher, choosing the themes. The teacher is the one who will form the words
2.ALPHABETICAL ORDER
* For this game you need: Mobile Alphabet
* Each player must separate and shuffle their letter tiles very well.
* When the teacher gives the signal, everyone should start at the same time, organizing their files in alphabetical order.
* Whoever puts the letters in order first wins;
3. SECRET WORD.
* You will need the mobile alphabet.
* Think of a word and show your classmates the record for the first syllable of it.
* Your peers should find the missing syllable(s) and form a complete word.
* Now it's your colleagues' turn to figure out the secret word
4. WORD CHAMPIONSHIP
* Separate mobile alphabet and syllable alphabet sheets.
* Choose a partner to form a pair.
* Dispute with another opposing team.
* At a time determined by the teacher, each pair must mix up their cards and try to form as many words as possible.
* The formed words will be written on a sheet of paper and read to the opposing pair.
* The pair that makes the most words wins.
*Depending on the reality of the class, a package with a mobile alphabet in EVA can be requested from the list of materials delivered at the beginning of the school year:
* The teacher can make the mobile alphabet using PET bottle caps, or send as a homework assignment:
* There is also an option of plastic letters, with greater durability:
* Assemble words from songs, parlendas and short texts:
* Templates of cards for the production of individual mobile alphabet: print and laminate, cut and save each set of letters in a personalized envelope or plastic bag, made of TNT...
Check it out here Mobile alphabet to print.
* Printed activities:
*Collage of initial letter.
* Activity about the story “A Casa Sonolenta”, serving as a model for creating other similar activities using different stories worked in class.
* Practical work with mobile alphabet and sheet record.
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Really enjoyed.
I liked all the activities, they are fun
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